[Note: this document was created using WordPad on a Windows ME machine]

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Welcome to USNRaptor's Aegean 1997 Campaign.
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created:  May 25, 2015
updated:  August 2, 2024		[update = major upgrade]
revision: April 2, 2025			[revision = minor fix]
version: 4.1

This is a 40 mission FICTIONAL campaign. None of these events actually took place.

The names of bases, ships, squadrons, units, targets, and persons' titles are NOT to be construed as having actually participated in what has been written in the campaign fictional story.


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Installation Instructions:
==========================

This campaign has been created to be installed and played on default Fighters Anthology v 1.02.

The Installation Instructions are found in the file labeled READ ME.txt


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Bugs/Cheats/Notes/Tips: 
=======================

Bug: There are no missions in which the player does not get to select his aircraft. If you notice you are unable to select your aircraft in the missions, then exit Fighters Anthology and restart the game.

Cheat: For the Patrol/Recon missions, if you shorten the distance of the waypoints, the flight will end much sooner. But, keep the waypoints atleast ten miles away from base. Then, just hit autopilot & time compression and go do something else for a few minutes.

Tip: When taking off in an F-4, after reaching 150 KIAS (speed), rotate nose up five degrees. The aircraft should take off prior to overspeeding the landing gear.

Tip: Fly below 200 feet if in a P-3 or C-130 and under gun attack from fighters. Seek safety near friendly fighters, ships, AAA, and SAMs.

Tip: Drop torpedoes while flying below 1,000 feet. Use A-G radar to detect submerged submarines.

Tip: Use IR seeker to spot FIM-92s and Troops.


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Individual Mission Guide:
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A-7: 8   AH-64: 1   C-130: 3   F-4: 6   F-16: 4   Mirage F1: 3   Mirage 2000: 11   P-3: 2    RF-4: 2

Anti-Ship: 4   Cargo: 3   CAS: 3   IntDctn: 8   MiGCAP: 17   Recon: 3   SEAD: 2         

*Note: Player flies as Wingleader or Solo in all missions.


G01 Basic Training: 2 A-7, Interdiction, mission success when targets are destroyed.


G02 Sitting Ducks: 2 A-7, Anti-Ship, mission success when ships are destroyed.


G03 Just Kidding: 2 F-4, MiGCAP, mission success when waypoints are completed.


G04 It Was Only A Mirage: 2 Mirage 2000, MiGCAP, mission success when the two target drones are destroyed.


G05 Shootin' Blanks: 2 Mirage 2000, MiGCAP, mission success when waypoints are completed.


G06 Sageburner: 1 RF-4, Recon, mission success when waypoints are completed.


G07 Leisurely Stroll: 2 Mirage MF1, MiGCAP, mission success when waypoints are completed.


G08 Orion's Little Friends: 2 Mirage 2000, MiGCAP, mission success when P-3 is safe, relief CAP arrives.
+ uses code g08

G09 Wrath of the Ottomans: 4 Mirage 2000, MiGCAP, mission success when all enemy aircraft destroyed, airbase safe.
+ uses code g09

G10 Enemy At The Gates: 2 A-7, CAS, mission success when tanks are destroyed.
+ uses code g10

G11 Overnight Delivery: 2 Mirage 2000, MiGCAP, mission success when C-130s arrive safely.
+ uses code g11

G12 Cherry Pick: 2 F-4, MiGCAP, mission success when the CH-47 arrives safely.
+ uses code g12

G13 Ares Inferno: 4 A-7, Interdiction, mission success when designated structures are destroyed.


G14 Hot Potato: 2 Mirage 2000, Anti-Ship, mission success when enemy ships & aircraft destroyed, friendlies safe.
+ uses code g14					    

G15 Foreclosure: 2 Mirage F1, MiGCAP, mission success when Deputy Prime Minister arrive safely.
+ uses code g15

G16 Orion's Odyssey: 1 P-3, Recon, mission success when waypoints are completed.


G17 Vigilent Sentry: 1 P-3, Anti-Ship, mission success when submarine is destroyed.


G18 Reposessed: 2 A-7, CAS, mission success when threats are destroyed; C-130s, CH-47s, and landing craft arrive safely.
+ uses code g11

G19 Infestation Extermination: 2 F-4,  Interdiction, mission success when enemy helicopters and tents are destroyed.


G20 Fly Swatter: 2 AH-64, wingleader - CAS, mission success when CH-47s arrives safely.


G21 Fireball: 2 F-16, MiGCAP, mission success when KC-135 is destroyed.


G22 Adonis Arrives: 1 C-130, Cargo, mission success when waypoints are completed.


G23 Alpha Males: 4 Mirage 2000, MiGCAP, mission success when enemy aircraft are destroyed, friendly ship is safe.
+ uses code g23

G24 Thunderchief: 1 RF-4, Recon, mission success when waypoints are completed.


G25 Heracles: 1 C-130, Cargo, mission success when waypoints are completed.


G26 Frolicking Artemis: 4 F-16, MiGCAP, mission success when enemy aircraft are destroyed.


G27 Poseidon's Quadriga: 4 A-7, Interdiction, mission success when designated targets are destroyed.


G28 Imminent Peril: 2 Mirage 2000, MiGCAP, mission success when designated enemy aircraft destroyed, runway is safe.
+ uses code g28

G29 Sacrificial Lamb: 2 Mirage 2000, MiGCAP, mission success when drone finishes waypoint.


G30 Operation Hermes: 2 F-4, Interdiction, mission success when communications center is destroyed.


G31 The Need For SEAD: 2 F-16, SEAD, mission success when AH-64s return to base safely.


G32 Broken Arrow: 1 C-130, Cargo, mission success when waypoints are completed.


G33 The Need For Speed: 1 Mirage F1, MiGCAP, mission success when enemy aircraft is destroyed.


G34 The Road To Nowhere: 2 A-7, Interdiction, mission success when bridge is destroyed.


G35 Uncle Dick's Hot Load: 2 Mirage 2000, Anti-Ship, mission success when cargo ships are destroyed.


G36 Lights Out: 2 F-4, Interdiction, mission success when radar sites are destroyed.


G37 Kyzaghan Cometh: 2 Mirage 2000, MiGCAP, mission success when all enemy aircraft destroyed, port is safe.


G38 Erlik Awaits: 1 F-4, 2 A-7, SEAD, mission success when early warning radar and airbase runways are destroyed.


G39 Ride Of The Valkyries: 4 A-7, Interdiction, mission success when designated targets are destroyed.


G40 Always Dominate The Heights: 2 F-16, MiGCAP, mission success when landing craft finish waypoint.


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Mission Codes
=============

G08  [based on U25]
broadcast: 331ST THESEUS: "WE ARE BINGO FUEL PLUS NINE MINUTES."    ( 3 min 3 sec)  ^RADIOBP.5K
broadcast: 332ND HAWK: "HEAD HOME. WE GOT IT."						      ^GOHOME.5K
condition: player's aircraft must be alias -23
notes: 1st is timed; 2nd is based on mission complete.


G09 (1997 Aegean Campaign Set) [based on U29]
broadcast: GCI RADAR: "CONTACT, BANDITS LOW INBOUND FROM THE EAST."	( 2 min 5 sec)  ^BOGEYLO.5K  ^FROMTHE.5K  ^EAST.5K
broadcast: LIMNOS: "ENEMY HELICOPTERS APPROACHING OUR BASE"			( 4 min 7 sec)  ^BANSVIR.5K
condition: player's aircraft must be alias -50
notes: timed.


G10 (1997 Aegean Campaign Set) [based on U24]
broadcast: LIMNOS: "WE HAVE ENGAGED ENEMY FORCES"				( 7 min 16 sec) ^PLSASST.5K
condition: player's aircraft must be alias -30
notes: timed.


G11 (1997 Aegean Campaign Set) [based on U34] 
broadcast: HERCULES: "WE ARE UNDER FIRE, PLEASE ASSIST!!"		   ^PLSASST.5K
broadcast: HERCULES: "WE ARE UNDER FIRE, PLEASE ASSIST!!"		   ^PLSASST.5K
condition: attacked ships are alias -3 and -4 ; player's aircraft alias -12
notes: message given when ships receive damage. this works on aircraft too.


G12 (1997 Aegean Campaign Set) [based on K17]
broadcast: CH-47: "APPROACHING EXTRACTION LZ."				   ^RADIOBP.5K
broadcast: CH-47: "SPECOPS ARE ON BOARD."					   ^RADIOBP.5K
condition: CH-47 alias -56; tent (TENT1.OT) alias -57; player alias -59.
notes: when CH-47 reaches waypoint B, 1st message is played. when CH-47 reaches 
  waypoint C, 2nd message is played. There is nothing special about the waypoints
  themselves. At waypoint C, the tent (TENT1.OT) will disappear.


G14 (1997 Aegean Campaign Set) [based on U34]
broadcast: HS MACEDONIA: "WE ARE TAKING FIRE. EXPEDITE!!"		   ^PLSASST.5K
broadcast: HS THRAKI: "WE ARE UNDER FIRE, PLEASE ASSIST!"		   ^PLSASST.5K
condition: attacked ships are alias -3 and -4 ; player's aircraft alias -12
notes: message given when ships receive damage. this works on aircraft too.


G15 (1997 Aegean Campaign Set) [based on U01]
broadcast: VIP-DPM: "THIS IS AERO FLIGHT ONE. EMERGENCY!! EMERGENCY!!"			^AF1EMER.5K
broadcast: VIP-DPM: "THANKS VERY MUCH!"								^RADIOBP.5K
condition: The craft making the broadcast must have alias -2; player is alias -12.
notes: when the aircraft receives damage, it makes the 1st broadcast. It
   makes the 2nd broadcast at mission completion.


G23 (1997 Aegean Campaign Set) [based on U34]
broadcast: HS IPIROS: "WE ARE UNDER FIRE, PLEASE ASSIST!"		   ^PLSASST.5K
broadcast: SACRAMENTO: "WE'RE UNDER FIRE, PLEASE ASSIST!"		   ^PLSASST.5K
condition: attacked ships are alias -3 and -4 ; player's aircraft alias -12
notes: message given when ships receive damage. this works on aircraft too.


G28 (1997 Aegean Campaign Set) [based on U29]
broadcast: CG-69: "CONTACT, BOGEYS LO IB 80 MI EAST OF MIKONOS AB." ( 2 min 5 sec)  ^BOGEYLO.5K  ^FROMTHE.5K  ^STHEAST.5K
broadcast: CG-69: "F-4S & F-16S, SPEED 600 KTS, ANGELS ONE"		  ( 4 min 7 sec)  ^RADIOBP.5K
condition: player's aircraft must be alias -50
notes: timed.




=========================
Fighters Anthology Links:
=========================

E-mail questions & comments to ocsdor@frontier.com

USNRaptor Fighters Anthology website	http://myplace.frontier.com/~usnraptor/
Fighters Anthology Discord			https://discord.gg/cqMkn4T
Fighters Anthology Resource Center		http://jkpeterson.net/fa/
Fighters Anthology Resource Ctr Forum	http://jkpeterson.net/forum/
CAG Hotshot's VNFA Wing				http://www.vnfawing.com/
CAG Hotshot's VNFA Wing Forum			https://www.vnfawing.com/forum/index.php
Centurian FA Google Drive			https://drive.google.com/drive/folders/1-787b6xxMGZPHLKY32xqV_XHeMBEUKzl
Hawke's FA Shape Improvement FASHion	https://sites.google.com/site/fashape/
