[Note: this document was created using WordPad on a Windows ME machine]

============================================
Welcome to USNRaptor's Ukraine 1994 Campaign
============================================
created:  May 20, 2026
updated:  xxx #, 2026		[update = major upgrade]
revision: xxx #, 2026		[revision = minor fix]
version: 4.3

This is a 50 mission campaign highly influenced by the original Ukraine 1997 campaign. 
The missions are completely new creations, but built in the 'spirit' of the originals.

The names of ships and squadrons are based on historical research of actual units which
may have been present if such a conflict had occurred.  The names of bases, ships,
squadrons, units, targets, and persons'titles are NOT to be construed as having
actually participated in what has been written in the campaign fictional story.

This campaign is complete fiction; none of these events actually took place.


==========================
Installation Instructions:
==========================

This campaign was created to be installed and played on a properly
installed (see instructions below) default Fighters Anthology v 1.02.
It will NOT work correctly with other mods.

The Installation Instructions are found in the file labeled READ ME.txt


================
Bugs/Notes/Tips: 
================

Bug: All missions, except missions U34 and U47, allow the player to select his aircraft and weapons.  If you notice you are unable to select your aircraft in the campaign missions, then exit Fighters Anthology and restart the game.

Bug: The game will not allow for the removal of A-7s from the campaign aircraft menu.  Keep in mind the A-7s were retired from Naval service in 1991 following Desert Storm.

Note: All missions are winnable, though not necessarily easily winnable.

Note: All missions start out either on the carrier deck or at an airport.

Note: The F-14B did not start "self-lasing" targets until 1996.  For historical accuracy, no using the Tomcat for smart-bombing.

Note: There are no built-in "Cat Failure" in any of the missions.  If you receive one, that is the game engine selecting one for you.  

Tip: If you follow the pre-loaded aircraft - weapons recommendations, you will not run out of ordnance / fuel tanks.


=========================
Individual Mission Guide:
=========================

A-6E: 12   F-14B: 18   F/A-18C: 11   F/A-18D: 9      

Anti-Ship: 6   CAS: 6   Escort: 9   InterDiction: 11   CAP: 12   Recon: 1   SAR: 1   SEAD: 4       

Note : Player flies as Wingleader or Solo in all missions. 



U01 Eviction Notice: 2 F-14B - Escort, mission success when Yeltsin's aircraft reaches Romania safely. 
+ uses code u01

U02 Port of Call: 1 A-6E - Anti-Ship, mission success when three designated warships destroyed; friendlies survive.


U03 Turkey Shoot: 2 F-14B - CAP, mission success when five AN-74 transports are destroyed; EA-6B survives.


U04 Cherry Pick: 1 A-6E - InterDiction, mission success when the Odesa runway is destroyed; structures survive.


U05 Intruder Alert: 2 F/A-18D - Anti-Ship, mission success when relief escort arrives; USS Deyo survives.


U06 Land Shark: 2 A-6E - InterDiction, mission success when the designated Odesa structures are destroyed.


U07 Nightprowler: 2 F-14B - CAP, mission success when the four designated aircraft are destroyed.
+ uses code u07

U08 Fog of War: 1 A-6E - Anti-Ship, mission success when designated battle cruiser is destroyed.


U09 Pinned Down: 2 F/A-18C - Anti-Ship, mission success when designated threats are destroyed; friendly sub survives.


U10 Sea Sweep: 4 F-14B - CAP, mission success when the eight designated aircraft are destroyed.


U11 Mop Up: 2 A-6E - Anti-Ship, mission success when all the designated Russian warships are destroyed.
+ uses code u11

U12 Nikolsky's Adder: 2 F/A-18D - SEAD, mission success when all the designated S-300 site units are destroyed.


U13 Top Cover: 2 F-14B - Escort, mission success when strike aircraft reach safety of the fleet, and land.


U14 Dead In The Water: 3 F/A-18C - Anti-Ship, m.s.w. designated hovercraft & helicopters are destroyed; friendlies survive.


U15 HAVCAP: 2 F-14B - Escort, mission success when E-3 survives; relief escort arrives.
+ do not use code u15; this code causes aircraft to get "hung up."

U16 Downtown: 1 A-6E - InterDiction, mission success when communications bunker is destroyed.


U17 Roman Candle: F/A-18D, F/A-18C - InterDiction, mission success when the communications array is destroyed.


U18 TARCAP: 2 F-14B - Escort, mission success when B-1 reaches safety of the fleet.


U19 Wild Weasel: 3 F/A-18C - SEAD, mission success when A-6s Intruders reach safety of the fleet.  


U20 Rovno Line: 2 F-14B - CAP, mission success when relief flight arrives; friendly ground forces survive.
+ uses code u20

U21 Gun Bunnies: 2 F/A-18D - CAS, mission success when designated artillery are destroyed; wingman survives. 


U22 BARCAP: 2 F-14B - CAP, mission success when relief flight arrives; fleet ships survive.
+ uses code u22

U23 Down & Dirty: 2 F/A-18D - CAS, mission success when designated tanks are destroyed; friendly ground forces survive.
+ uses code u23

U24 MiG Hunt: 1 A-6E - InterDiction, mission success when runway is destroyed.


U25 Convoy Escort: 2 F-14B - CAP, mission success when cargo ships reach safety of the fleet; allied ships survive.
+ uses code u25

U26 Refugee Line: 2 F-14B - CAP, mission success when relief flight arrives; convoy trucks survive.


U27 Flanker Nest: 2 F-14B - CAP, mission success when the six designated Su-27 Flankers are destroyed.


U28 Rostov: 2 A-6E - InterDiction, mission success when Rostov designated structures are destroyed.


U29 Eyes In The Sky: 2 F/A-18C - Escort, mission success when Intruders and Prowler return to ship safely.
+ uses code u29

U30 Scrambled MiGs: 2 F-14B - CAP, mission success when the eight designated MiG-29s are destroyed.


U31 Dnepr Crossing: F/A-18C, -D, - InterDiction, mission success when designated bridge is destroyed; wingman survives. 
+ uses code u31

U32 Fighter Sweep: 2 F-14B - Escort, mission success when the Hornets and Prowler return to ship safely.


U33 FORCAP: 2 F/A-18D - SEAD, mission success when F-14s arrive to CAP / return to ship safely.


U34 Stealthy Ivan: 2 F/A-18C - CAP, mission success when F-14s arrive to CAP; friendlies survive.
+ uses code u34

U35 Road Hazard: 2 F/A-18C - InterDiction, mission success when designated vehicles are destroyed.


U36 Powerload: 2 A-6E - InterDiction, mission success when powerplant relays are destroyed; other structures survive.


U37 Interception: 2 F-14B - CAP, mission success when relief flight arrives; allied ships survive.
+ uses code u37

U38 SEAD: 2 F/A-18D - SEAD, mission success when the designated SAM sites are destroyed.


U39 Armor Pen: 1 A-6E, 2 F/A-18C - InterDiction, mission success when the 36 designated armor are destroyed.


U40 BUFF Escort: 2 F/A-18C - Escort, mission success when B-52s reaches safety.
+ uses code u40

U41 Guns Of Sevastopol: 3 A-6E - CAS, mission success when designated armor and artillery are destroyed.


U42 Air Shield: 2 F-14B - CAP, mission success when F-14s arrive to CAP; friendlies survive.
+ uses code u42

U43 Overwatch: 2 F/A-18D, 2 F/A-18C - CAS, mission success when ground forces arrive safely.
+ uses code u43 

U44 Wild Bill's Pickup: 2 F-14B - Escort, mission success when Wild Bill's flight safely reaches airport and lands. 


U45 Tankbusting: 4 F/A-18D - CAS, mission success when ground forces arrive to airport safely.
			

U46 CSAR: 2 F/A-18C - SAR, mission success when CSAR helicopter lands safely on the aircraft carrier.
+ uses code k17

U47 TAC RECON: 1 F-14B - Recon, mission success when all designated waypoints are reached.


U48 Hazy Day: 1 A-6E - InterDiction, mission success when designated convoy vehicles are destroyed.


U49 Kill Box: 4 F/A-18C - CAS, mission success when designated vehicles are destroyed.


U50 Sierra Hotel: 2 F-14B - Escort, mission success when Yeltsin's aircraft reaches airport and lands safely. 
+ uses code u01


=============
Mission Codes
=============


U01 (default)
broadcast: IL-96: "THIS IS AEROFLOT FLIGHT 261. EMERGENCY! EMERGENCY!"			^AEROFLT.5K
broadcast: IL-96: "THANKS FOR THE HELP"								^RADIOBP.5K
condition: The craft making the broadcast must have alias -2; player is alias -12.
notes: when the aircraft receives damage, it makes the 1st broadcast. It
   makes the 2nd broadcast at mission completion.


U07 (default)
broadcast: E-2C: "BOGEYS, HIGH INBOUND FROM THE NORTHEAST"	( 3 min 7 sec)  ^BOGEYHI.5K  ^FROMTHE.5K  ^NTHEAST.5K
condition: player's aircraft must be alias -43
notes: timed.


U11 (default)
broadcast: KRIVAK DESTROYED BY FRIENDLY SUB       ( 3 min 5 sec)   ^RADIOBP.5K
broadcast: SOVREMENNYY DESTROYED BY FRIENDLY SUB  ( 5 min 8 sec)   ^RADIOBP.5K
broadcast: KRIVAK DESTROYED BY FRIENDLY SUB       ( 6 min 10 sec)  ^RADIOBP.5K
condition: aliases -41, -46, and -45, in order.
notes: timed. Computer destroys those ships. Player must
be alias -49. A ship (any) must be alias -53.


U20 (1994 Ukraine Campaign Set) [based on K17]
broadcast: MIG-29: "BINGO FUEL. HEADING HOME."				   ^RADIOBP.5K
broadcast: MIG-23: "WE HAVE THE CAP NOW."					   ^RADIOBP.5K
condition: Cargo ship alias -56; moose (MOOSEA.OT) alias -57; player alias -59.
notes: when Cargo ship reaches waypoint B, 1st message is played. When Cargo ship reaches 
  waypoint C, 2nd message is played. There is nothing special about the waypoints
  themselves. At waypoint C, the moose (MOOSEA.OT) will disappear.


U22 (default)
broadcast: E-2C: "CONTACT, BOGEYS, LOW INBOUND FROM THE NORTH"	( 2 min 0 sec)
condition: player's aircraft must be alias -17				^CONTCT2.5K  ^BOGEYLO.5K  ^FROMTHE.5K  ^NORTH.5K 
notes: timed.


U23 (1994 Ukraine Campaign Set) [based on U23]
broadcast: FAC : "FEBA: EIGHT ENEMY MAIN BATTLE TANKS."					( 3 min 0 sec)  ^RADIOBP.5K
broadcast: FAC : "FEBA: 1 SA-8, 2 SA-13, 1 ZSU-23- 4, 1 ZSU-57-2, SEVERAL APC.." 	( 4 min 0 sec)  ^RADIOBP.5K
condition: player's aircraft must be alias -7
notes: timed.  The second line is split in two between "ZSU-23-," and "4, 1".


U25 (default)
broadcast: USAF F-15: "BINGO FUEL.  TAKE OVER, WE'RE GOING HOME"    ( 3 min 3 sec)  ^RADIOBP.5K
broadcast: CONVOY: "THANKS FOR THE TOP COVER"						      ^RADIOBP.5K
condition: player's aircraft must be alias -23
notes: 1st is timed; 2nd is based on mission complete.


U29 (1994 Ukraine Campaign Set) [based on U29]
broadcast: AWACS : "CONTACT, BOGEYS TAKING OFF OUT OF BAHEROVE AB." ( 2 min 5 sec)  ^BOGEYLO.5K  ^FROMTHE.5K  ^NORTHST.5K
broadcast: AWACS : "A PAIR OF FLANKERS OVER KERCH STRAIT.."		  ( 4 min 7 sec)  ^RADIOBP.5K
condition: player's aircraft must be alias -50
notes: timed.


U31 (1994 Ukraine Campaign Set) [based on U11]
broadcast: CG 51 : "SA-11 IN ODESA KILLED."       ( 3 min 5 sec)   ^RADIOBP.5K
broadcast: CG 51 : "SA-11 IN KHERSON DESTROYED."  ( 5 min 8 sec)   ^RADIOBP.5K
broadcast: CG 51 : "SA-10 RADAR DESTROYED."       ( 6 min 10 sec)  ^RADIOBP.5K
condition: aliases -41, -46, and -45, in order.
notes: timed. Computer destroys those ships. Player must
be alias -49. A ship (any) must be alias -53.


U34 (1994 Ukraine Campaign Set) [based on U34]
broadcast: USS WASHINGTON : "WE ARE TAKING FIRE.  HELP!!"		   ^PLSASST.5K
broadcast: USS GATES : "WE'RE UNDER FIRE, PLEASE ASSIST!"		   ^PLSASST.5K
condition: attacked ships are alias -3 and -4 ; player's aircraft alias -12
notes: message given when ships receive damage. this works on aircraft too.


U37 (1994 Ukraine Campaign Set) [based on U29]
broadcast: CIC : "CONTACT. BANDITS, HI INBOUND FROM THE NORTHEAST." ( 2 min 5 sec)  ^BOGEYHI.5K  ^FROMTHE.5K  ^NTHEAST.5K
broadcast: CIC : "TU-160S PROTECTED BY MIG-31S. SPLASH'EM!"		  ( 4 min 7 sec)  ^RADIOBP.5K
condition: player's aircraft must be alias -50
notes: timed.


U40 (1994 Ukraine Campaign Set) [based on U23]
broadcast: B-52: "NEW DIRECTIVE INCOMING FROM COMMAND."					( 3 min 0 sec)  ^RADIOBP.5K
broadcast: B-52: "LARGE ARMOR CONVOY SEEN HEADING  TO MYKOLAIV, FROM THE EAST.."	( 4 min 0 sec)  ^RADIOBP.5K
condition: player's aircraft must be alias -7
notes: timed.  The second line is split in two between "APC'S," and "THEY'RE".


U42 (1994 Ukraine Campaign Set) [based on U29]
broadcast: E-3 : "CONTACT. BANDITS, HI INBOUND FROM THE NORTHEAST." ( 2 min 5 sec)  ^BOGEYHI.5K  ^FROMTHE.5K  ^NTHEAST.5K
broadcast: E-3 : "TU-160S PROTECTED BY MIG-31S. SPLASH'EM!"		  ( 4 min 7 sec)  ^RADIOBP.5K
condition: player's aircraft must be alias -50
notes: timed.


U43 (1994 Ukraine Campaign Set) [based on U29]
broadcast: E-3 : "CONTACT. BANDITS, LO INBOUND FROM THE NORTHEAST." ( 2 min 5 sec)  ^BOGEYLO.5K  ^FROMTHE.5K  ^NTHEAST.5K
broadcast: E-3 : "SU-17S ESCORTED BY MIG-29S. SPLASH THEM!"		  ( 4 min 7 sec)  ^RADIOBP.5K
condition: player's aircraft must be alias -50
notes: timed.


U46 (1994 Ukraine Campaign Set) [based on K17]
broadcast: MH-53: "WE'RE PICKING UP THE PILOT"				   ^RADIOBP.5K
broadcast: MH-53: "THE PILOT IS ON BOARD"					   ^RADIOBP.5K
condition: MH-53 alias -56; pilot down (PLTDWN.NT) alias -57; player alias -59.
notes: when MH-53 reaches waypoint B, 1st message is played. when MH-53 reaches 
  waypoint C, 2nd message is played. There is nothing special about the waypoints
  themselves. At waypoint C, the downed pilot (PLTDWN.NT) will disappear.



=========================
Fighters Anthology Links:
=========================

E-mail questions & comments to ocsdor@frontier.com

USNRaptor Fighters Anthology website	http://myplace.frontier.com/~usnraptor/
Fighters Anthology Discord			https://discord.gg/cqMkn4T
Fighters Anthology Resource Center		http://jkpeterson.net/fa/
Fighters Anthology Resource Ctr Forum	http://jkpeterson.net/forum/
CAG Hotshot's VNFA Wing				http://www.vnfawing.com/
CAG Hotshot's VNFA Wing Forum			https://www.vnfawing.com/forum/index.php
Centurian FA Google Drive			https://drive.google.com/drive/folders/1-787b6xxMGZPHLKY32xqV_XHeMBEUKzl
Hawke's FA Shape Improvement FASHion	https://sites.google.com/site/fashape/
