MM Editting notes: ================== ----------------------------------- obj type BR2MID.OT pos 442483 0 737301 angle -180 0 0 nationality2 148 flags $1 <------ Permanent; Not Affected; can attack; Show in mission map speed 0 alias -10132 name Dong Phong Thong . obj type BR2MID.OT pos 442483 0 737301 angle -180 0 0 nationality2 148 flags $11 <------ Deletable; Not Affected; can attack; Show in mission map speed 0 alias -10132 name Dong Phong Thong . obj type BR2MID.OT pos 442483 0 737301 angle -180 0 0 nationality2 148 flags $401 <------ Permanent; Not Affected; can attack; Hide in mission map speed 0 alias -10132 name Dong Phong Thong . obj type BR2MID.OT pos 442483 0 737301 angle -180 0 0 nationality2 148 flags $411 <------ Deletable; Not Affected; can attack; Hide in mission map speed 0 alias -10132 name Dong Phong Thong . obj type BR2MID.OT pos 442483 0 737301 angle -180 0 0 nationality2 148 flags $601 <------ Permanent; Not Affected; ignore; Hide in mission map speed 0 alias -10132 name Dong Phong Thong . obj type BR2MID.OT pos 442483 0 737301 angle -180 0 0 nationality2 148 flags $611 <------ Deletable; Not Affected; ignore; Hide in mission map speed 0 alias -10132 name Dong Phong Thong . obj type BR2MID.OT pos 442483 0 737301 angle -180 0 0 nationality2 148 flags $4003 <------ Permanent; Not Affected; can attack; Show in mission map speed 0 alias -10132 name Dong Phong Thong . obj type BR2MID.OT pos 442483 0 737301 angle -180 0 0 nationality2 148 flags $4203 <------ Permanent; Not Affected; ignore; Show in mission map speed 0 alias -10132 name Dong Phong Thong . obj type BR2MID.OT pos 442483 0 737301 angle -180 0 0 nationality2 148 flags $4213 <------ Deletable; Not Affected; ignore; Show in mission map speed 0 alias -10132 name Dong Phong Thong . ------------- Airport Limit ------------- There appears to be a total limit of airports allowed as 40. This limit includes auxilary add-ons (i.e. STRIP7A.OT). There is no getting around the limit. Any additional airports written into the mission file (*.M) will be ignored. Going over the limit in the map file (i.e. NSK.MM)will cause a memory fail message and the game to crash to desktop. ================= ================= Mission Editting: ================= ================= obj type F4B.PT pos 1479055 0 770342 angle 134 0 0 nationality3 0 flags $4037 <------ Survives speed 0 alias -3 name VF-96 skill 2 react $0 $8000 $0 searchDist 5 startTime 180 wing 1 0 wng 1 0 2048 0 . obj type F4B.PT pos 1479055 0 770342 angle 134 0 0 nationality3 0 flags $4017 <------- Not Affected speed 0 alias -3 name VF-96 skill 2 react $0 $8000 $0 searchDist 5 startTime 180 wing 1 0 wng 1 0 2048 0 . -------------------------