The files specified and
used in the map are listed at the bottom of the MM file. They are listed in
rows from 0 to 256(in increments of 4) then each is listed in its exact position
number and then its orientation
Like this(this is strictly from memory so I might leave something out.....)
4 60 32 2
This means....
row 4(second row from the bottom of the map)
spot 60(again I believe in increments of 4)
tile 32 (like NSK32 for the Korean Map)
orientation 2(0 to 3 where position 0 is the tile position of how the tile looks
in toolkit when you add it and each number after that is a 90 degree turn clockwise...
so 2 means it is exactly 180 degrees from how it looks in the toolkit)
Alos alot of the tiles listed in the toolkit(Like NSK7 or NSK8 are not used
in the Korean Map but listed in the toolkit) are not used in the map... you
will see this when you edit the MM file.
I hope this helped... Believe me editing maps and tiles isnt fun.. its slow
tedious work, especially where the terrain changes like on coastlines and mountians....
CAG Hotshot