Elvaandor - Kingdom of the Maydarin Elves
(Background |
Geography | Weather |
Notable Personages |
Inhabitants |
Defenders of the Realm |
Notable Places)
-
Background:
Elvaandor is the recognized homeland of the Maydarin elves. There
are several other large Maydarin settlements across Ghoraja Juun (Cirdan,
Kalmir, Menelnar, Heartshill), but Elvaandor is where the High
Council lives and rules from.
-
Geography: Elvaandor
lies approximately 50 miles of of the southern coast of Seynorea.
The island is largely covered with lush forests and rolling hills.
Like Telperion (homeland of the Taydarin elves), nearly every
variety of non-tropical plant can be found growing here. Compared to
Telperion, Elvaandor has much more open terrain. Much of the
shoreline is covered in beaches of fine white sand. The forests of
Elvaandor teem with wildlife and the seas around the island support
an abundance of aquatic life.On the eastern coast of the island is a
deep bay. The port town of Cyranis sits upon the bay's north shore.
-
Weather: Elvaandor
enjoys beautiful weather nearly year round. However, during winter
the island is often battered by powerful storms. Because of the
influence of elven High Magic even the affect of these storms is
somewhat minimized.
- Notable Personages: See
Personalities page
- Inhabitants: Though
Elvaandor is recognized as the homeland of the Maydarin elves, it is
lightly populated. There are approximately 25,000 elves living on
the island. Of these nearly 3,000 live in Cyranis and most of the
remainder in Elvaandor City. The non-elven population is
approximately 2,500 living in and around Cyranis.
- Maydarin Elves (see entry under Races)
- Other Elven Sub-races - Small populations of Taydarin (primarily
in Cyranis or Elvaandor City), Syndarin (deep in the forests), and
Naydarin (Cyranis only) are present.
- Sylvan Races - Elvaandor has small populations of nearly all of
the faery and sylvan races (pixes, centaurs, sprites, etc.). A
single unicorn stallion is said to be the guardian of the wild
lands, but few outside the elves have ever seen it.
- Humans and other Demi-Humans - As stated above all non-elven
inhabitants of Elvaandor live in and around Cyranis. All of the
major races can be found here, humans being the most prevalent
followed by Halflings, Kaardon, Dagaat, and Dwarves.
- Dragon(s) - At least one male, adult Diamond dragon (Muinnellim
or Starshine) makes its home on Elvaandor. The Maydarins do not
speak openly of him. But it is of popular belief that the dragon is
on friendly terms with the High Council. Rumors abound that the
dragon can be seen soaring above the island when Tomival is large
and bright in the sky.
- Defenders of the
Realm:
Though Elvaandor is much more open toward the rest of Ghoraja Juun,
the safety of their homeland is taken very seriously. The Maydarins
will go to nearly any lengths to make sure their homeland is safe
and secure.
- Naval Forces - Though not nearly the sailors that their Taydarin
cousins are, the fleet of Elvaandor is very capable. The fleet
numbers approximately 50 ships, though in times of war merchant
ships are commandeered and converted for military use as needed.
- 'Eagle' Class - Theses ships are the workhorses
of the fleet. Similar to the Taydarin 'Corsair' class ships (150'
long x 30-40' beam), they are a match for all but the largest ships
of any other nation. The sails are often adorned with the crest of
whatever noble house(s) sponsored the construction of the vessel,
and most carry elaborate bowsprits of various design. Theses ships
typically carry 3-5 large and 2 medium weapons. They may be equipped
with a ram and can carry a complement of up to 50 maries.
- 'Osprey' Class - These are the smallest (90'
long x 20' beam) true warship in the Maydarin navy. They most
resemble a Viking long ship. They are capable of great speed with
either oars or sails. These ships also carry elaborate bowsprits
covered in ancient elven runes and glyphs. They are typically armed
with a medium catapult and a single ballista. They often carry a
complement of up to 20 marines as well.
- 'Falcon' Class - These are small, very fast
ships primarily used for scouting and coastal patrols. Though
capable of making extended sea journeys, they rarely venture far
from the coast. They typically carry one or two light ballista's.
- Taydarin Marines - Well trained and experienced the
Taydarin marines are the envy of many other navies. Even when not on
active duty, marines will often sign-on to merchant ships as
additional crew or guards. The 'Sea Wolves' are an elite marine
force that train year-round and take on a multitude of missions.
A Maydarin marine typically goes with either very light or no armor,
they are typically armed with short sword, dagger, club (belaying
pin), and longbow. The Sea Wolves are typically armed with cutlass,
dagger, club, spear and longbow.
- Aerial Forces - Unlike their Taydarin cousins, Elvaandor has few
aerial troops. A small detachment (approx. 20) of Griffon riders
stationed just outside of Cyranis make up the entire complement. The
griffons are bred from the same stock as those used on Telperion,
and are bred not to eat horse meat.
The griffon riders are elite Taydarin warriors handpicked for this
assignment.
- Ground Forces - Elvaandor, like Telperion, maintains a small
standing army at all times. Other troops are available in times of
need, and drill several times each year to keep their skills honed.
- Taydarin Warrior - Typically armored in light to medium
armor, armed with short bow and melee weapons of choice.
- Taydarin Archer - These soldiers specialize in the use
of the longbow. In this group ere their skills are honed even
sharper, making this one of the deadliest groups of soldiers in any
army. They normally wear light to medium armor (most prefer
leather), armed with the finest longbows, multiple quivers, and
melee weapons of choice.
- Taydarin Knights - Skilled young elven nobles of
various houses. Typically wear plate mail or plate armor, weapons
are personal choice but always consist of some type of sword and
lance.
- Guardians of Truth (Tower Guards) - This group is
hand-picked by the War Marshall and assigned five-year terms. They
are considered to be the elite of the Taydarin army and take their
responsibilities most seriously. They wear plate armor and are
typically armed with halberds, long swords and daggers.
- Constabulary - During times of war the constabulary
falls under the jurisdiction and control of the War Marshall. They
are typically used as scouts, skirmishers or light infantry.
- Notable Places:
Elvaandor is home to numerous interesting locales, from beautiful
elven cities, to ancient ruins to awe inspiring natural vistas.
- Elvaandor City - Laid out in a diamond pattern Elvaandor
City is the paragon of Maydarin elf construction. The Tower of
Truth, where the High Council meets, occupies the exact center of
the city. Around this tower lies the temple complex of Elvaara,
the Tower of Magery, where the most powerful of Maydarin mages
gather to compare notes, trade spells, study and do research. Governmental buildings, and houses of the more prominent noble and
merchant families can also be found here. Beyond ththis intial ring
of buildings lie more houses and various shops
and other businesses. There are numerous small park areas scattered
throughout the city.
The walls of Elvaandor City are 20' high and made from a smooth,
pale-grey marble. The inner surface of the walls are covered with
large paintings, bas-reliefs and frescoes. At each 'point' of the
diamond sits an immense (100'x60'x60') tower gate complex allowing
access to the city. The gates themselves are fashioned from the same
pale-grey stone as the walls. When closed there is no discernible
seam or gap.
- Cyranis - The diplomatic and economic center of Elvaandor, here
are the embassies, docks, shipyards, warehouses, and the naval
headquarters. Those noble families heavily involved in the merchant
trade have residences here. Cyranis, unlike other Maydarin cities,
has no fixed design. It more or less just sprawls along the coast of
a protected bay. Several non-elven merchants have made their homes
in Cyranis.
(Background |
Geography | Weather |
Notable Personages |
Inhabitants |
Defenders of the Realm |
Notable Places)
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