Kaardon
When the Kaardon finally rebelled against Carnax the Destroyer and
fled they sailed for months trying to find a home. They travelled from
port to port, speaking with various governments, looking for a place to
settle. Because of their past history of serving Carnax, many of the
existing nations turned them away. In some cases they were actually
attacked and driven away.
Finally, after nearly two and a half years of searching they found the
islands of the Carcosan Archipelago. To their delight, the islands were
virtually uninhabited by any of the 'intelligent' races. Several tribes
of goblins and other humanoids were found, but the Kaardon quickly
disposed of them.
The Kaardon's original homeland, which they called Rythaark, was an
extremely stark, harsh and barren land. So when they were initially
brought to Ghoraja Juun by Carnax they were quite shocked by the
fertility of the lands.
It took a great deal of time after the defeat of Carnax for the Kaardon
to prove themselves to the other races. Not until nearly 300 years after
there settlement of Carcosa were they able to travel to other nations
without being ignored, scorned or even attacked.
The Kaardon are a warrior people, the environment of their original home
world made this a necessity. But in their time on Ghoraja Juun they have
developed into a much more diverse people. Military matters still
dominate Kaardonese society, and many Kaardon have taken up life as
mercenaries. But, they have learned to make use of their skill as
sailors and what was once a nearly non-existent merchant class is now a
powerful force in the empire.
Kaardon are very open-minded in their views of other races. They
particularly admire dwarves and dwarven craftsmanship. Many Kaardonese
noble families will spend vast amounts of money to contract dwarves to
build their homes or do stone/metal work for them. Most of the
elven races are considered a bit stiff-necked and haughty. Dagat, Humans
and Halflings are pretty much taken as they come. With the relatively
recent subversion of the Hob-Goblin race away from Chyronn's patronage
and increasing number of these humanoids can be found in the empire.
They have thus far been generally well-received.
FThe Kaardon are largely a practical people, and this is
reflected in their dress, arts and crafts. The traditional Kaardonese
garb is a combination of heavily padded cloth and leather (think
Klingons from Star Trek), this was largely due to the environment of
their homeworld. With tht much milder climate of Ghoraja Juun, they have
kept traditional designs but have modified the materials the use.
Kaardon's favor darker colors; brown, blue, black, maroon, etc.
Kaardonese artwork favors their passions,; war, hunting and sailing.
Geometric patterns are also quite popular. Their music is simple and
relies heavily on drums and pipes. The Kaardon have little poetry, but
favor epic stories about heroic deeds and grand battles.
Since being brought to Ghoraja Juun the Kaardon have embraced
the deities of the Ythrak Nyn. Though the majority of Kaardon still
revere Nâzar. Deities such as Falkyr, Droghaan and Thordonar
have large followings, with the churches of Tomival, and Zamora slowly
growing.
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